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Showing posts with the label Tutorial

Unity Free Tutorial

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This is what my computer may as well have been doing Image Source:  Wikimedia   This week, I am completing tutorials that suit my specific game. I have already used several tutorials thus far, although I can’t recall exactly which ones. At this point, I am skimming several different videos looking for the information that I need and then moving on to the next one. The toughest part is getting different codes to work in tandem with one another. My initial plan was to control the player character using WASD, and have a mouse cursor to interact with objects and characters in the game world. However, it seems as though I will have to choose between click to move as well as interact, or using the keyboard to do both. I’m sure there is a way of doing what I want, but I am unable to find out how. Tracking Camera This is a video by Brackeys - a developer who’s work has helped my own quite a bit. I was able to use this tutorial to get the main camera to smoothly follow the Play...

Unity Tutorial 01: Learning To Build Worlds

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Game Design is genuinely this dramatic. Image Source:  Know Your Meme   I have finally begun learning how to design a game.   With the help of Johnny Vegas and his fantastic, well paced Unity tutorials ,  I have made a start on my first game world. From simple controls such as panning and zooming, to adding programming scripts to objects, Vegas covers everything a beginner like me needs to know to get started.   After figuring out some basic controls, the first thing I placed in my world was terrain. This was a simple 100 X 100 plane with no outstanding features - yet. To give the terrain some detail, I attached a stone texture to it. The textures are quite customisable, and one is able to change the metallic qualities and smoothness for a variety of different looks. I also learned how to create a Normal Map for the textures. From what I can gather, a normal map is used to fake the lighting in bumps and crevices.   It was time to start creating ...