Reading 2
This week marked the beginning of my research for an online text book on Game Design and Development that our team has decided to write. Our aim is to publish the text book, so the writing and information should be academic, professional, and credible. My topics are 'Internal Economy' and 'Social Interaction Mechanics'. To start, I had to phrase these topics as a research question. "What are the uses of an internal economy in games?" "How do social interaction mechanics affect gameplay?" I had thought of using these as my questions, but after looking at what makes a valuable and useful research question that can yield interesting results for me and other researchers, I decided to narrow down the question. At first, I thought an internal economy in games was a money system. However, upon more research, I discovered that it can be any sort of resource which can be produced, traded or used by the player. Monopoly's economy is money, lan...